3/1/2023 0 Comments Godfall update![]() Solved an issue where certain areas of Sunforge had significant framerate drop issues related to lighting.Solved an issue where the Exalted Air Realm Gauntlet would spawn all bosses in their Ascended versions instead of their Exalted versions.Also solved an issue where Macros was incorrectly vulnerable to Predestination (augment), where its takedown trait would allow for a free kill.This unintended mechanic would spawn dozens of Razorbacks leading to a variety of performance issues. Solved an issue in the Tower of Trials where inflicting Sobeku with an ailment while it’s regenerating would trigger it to spawn Razorback beasts on each heal/DoT tick.Solved an issue where the Renegerative Bane would allow bosses to quickly heal past phase checkpoints, undoing progress if the player died. ![]() Also solved an issue where the Max Lifestones Bane would reapply itself after certain inventory triggers, reducing a player’s lifestone maximum down to zero.The first appearance of all Boons should be offered at Level 1 regardless of rarity. Solved an issue where different rarity Boons would be offered to players at a higher level than intended.Solved an issue where certain Banes would incorrectly appear under the Boons section.In other words, if a Level 1 Boon gave +5, and Level 2 gave +10, the error would give players +15 instead of the intended +10. Also solved an issue where Boon upgrades were stacking with previous versions of themselves rather than being set to the current boon level value.Solved an issue where the “+1% Loot Bonus” Ascension trait did not total to 5% when maxed out.Solved an issue where some Ascension powers were lost after switching characters or rebooting the game.Also solved a crash that could occur when equipping an augment that had a scaling attribute trait.Solved an issue where interacting with the augment selection screen while having more than four pages of augments would cause significant stuttering and other performance problems.Note: Players that have previously completed this challenge should retroactively receive this Trophy/Achievement once they enter any mission. ![]()
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